We closed the motion week working in a team to build up this little clip. We got the soundclip and did the animation based on our brainstorming.
When I was on my holiday to finland, I decided to buy Spore. I finally had time to install it last thursday. I've played some 50 hours now, and counting. I'm a very strong race in space, knowing how i'll get to the finish.
Made up some sketches of the upcomming coffee-place poster that I'll set in my own typeface, in addition to Divad Round.
This week is a motion week. We're getting down with Flash ans AfterFX. In Flash I've been going deeper into the world of particles. As my intention is to do typography with particles, I made a little antigravity demo yesterday. Click for 50 UP.
Today I opened AfterEffects for the first time. We should make some short bumper for a imaginary nature show. I somehow associated my idea to palstic animals.
Got carried away and suddenly I found myself drawing a typeface. I think this one could finally be my first real font.
I made up the basic forms for h and a out of modular pieces (straigts and turns) in the beginning, the rest of the hamburgefontsiv was constructed upon these shapes. Those are the basic characteristical letters that the rest of the alphabet can easily be constructed from. Now I'm modifying and smoothing the lettershapes.
We'll be easily ready with our group assignment tomorrow. I'll try to make a web version of it too.
Made a fancy Flash header for my blog. Had some issues with linking to the same window with a embedded swf, as it's on a external domain, thus the iframe solution. The gently flocking blue dots are done with FLiNT particle system, this is something i will play with for a while.
Here is how you make a MovieClip button in AS3 of an instance called btn
import flash.display.MovieClip;
import flash.events.MouseEvent;
btn.addEventListener(MouseEvent.ROLL_OVER, onRollOverHandler);
btn.addEventListener(MouseEvent.ROLL_OUT, onRollOutHandler);
btn.addEventListener(MouseEvent.CLICK, onClickHandler);
btn.addEventListener(MouseEvent.MOUSE_DOWN, onPressHandler);
btn.addEventListener(MouseEvent.MOUSE_UP, onReleaseHandler);
// if you want a hand cursor
btn.buttonMode = true;
btn.useHandCursor = true;
function onRollOverHandler(myEvent:MouseEvent){
//trace("Over!");
}
function onRollOutHandler(myEvent:MouseEvent){
//trace("Out!");
}
function onClickHandler(myEvent:MouseEvent){
//trace("I waited for Press AND Release!!!");
}
function onPressHandler(myEvent:MouseEvent){
//trace("Press");
}
function onReleaseHandler(myEvent:MouseEvent){
//trace("Release");
}
We are doing a research on the digital media field in Europe.
Our assignment is to map the most interesting players and trends. After that we should speculate how those trends could be applied to some distinct sector (we've got the game industry). My job so far has been to look for trends in general and agencies in Estonia.